Files
news.gitea.happylizard.me/bin/gems/io-event-1.9.0/ext/io/event/array.h
T
pizza2d1 4cee170d66
Gitea Actions Demo / Explore-Gitea-Actions (push) Failing after 9s
Add bin and edit workflow
2026-09-16 13:11:16 -06:00

193 lines
4.1 KiB
C

// Released under the MIT License.
// Copyright, 2023, by Samuel Williams.
// Provides a simple implementation of unique pointers to elements of the given size.
#include <ruby.h>
#include <stdlib.h>
#include <errno.h>
#include <assert.h>
static const size_t IO_EVENT_ARRAY_MAXIMUM_COUNT = SIZE_MAX / sizeof(void*);
static const size_t IO_EVENT_ARRAY_DEFAULT_COUNT = 128;
struct IO_Event_Array {
// The array of pointers to elements:
void **base;
// The allocated size of the array:
size_t count;
// The biggest item we've seen so far:
size_t limit;
// The size of each element that is allocated:
size_t element_size;
void (*element_initialize)(void*);
void (*element_free)(void*);
};
inline static int IO_Event_Array_initialize(struct IO_Event_Array *array, size_t count, size_t element_size)
{
array->limit = 0;
array->element_size = element_size;
if (count) {
array->base = (void**)calloc(count, sizeof(void*));
if (array->base == NULL) {
return -1;
}
array->count = count;
return 1;
} else {
array->base = NULL;
array->count = 0;
return 0;
}
}
inline static size_t IO_Event_Array_memory_size(const struct IO_Event_Array *array)
{
// Upper bound.
return array->count * (sizeof(void*) + array->element_size);
}
inline static void IO_Event_Array_free(struct IO_Event_Array *array)
{
if (array->base) {
void **base = array->base;
size_t limit = array->limit;
array->base = NULL;
array->count = 0;
array->limit = 0;
for (size_t i = 0; i < limit; i += 1) {
void *element = base[i];
if (element) {
array->element_free(element);
free(element);
}
}
free(base);
}
}
inline static int IO_Event_Array_resize(struct IO_Event_Array *array, size_t count)
{
if (count <= array->count) {
// Already big enough:
return 0;
}
if (count > IO_EVENT_ARRAY_MAXIMUM_COUNT) {
errno = ENOMEM;
return -1;
}
size_t new_count = array->count;
// If the array is empty, we need to set the initial size:
if (new_count == 0) new_count = IO_EVENT_ARRAY_DEFAULT_COUNT;
else while (new_count < count) {
// Ensure we don't overflow:
if (new_count > (IO_EVENT_ARRAY_MAXIMUM_COUNT / 2)) {
new_count = IO_EVENT_ARRAY_MAXIMUM_COUNT;
break;
}
// Compute the next multiple (ideally a power of 2):
new_count *= 2;
}
void **new_base = (void**)realloc(array->base, new_count * sizeof(void*));
if (new_base == NULL) {
return -1;
}
// Zero out the new memory:
memset(new_base + array->count, 0, (new_count - array->count) * sizeof(void*));
array->base = (void**)new_base;
array->count = new_count;
// Resizing sucessful:
return 1;
}
inline static void* IO_Event_Array_lookup(struct IO_Event_Array *array, size_t index)
{
size_t count = index + 1;
// Resize the array if necessary:
if (count > array->count) {
if (IO_Event_Array_resize(array, count) == -1) {
return NULL;
}
}
// Get the element:
void **element = array->base + index;
// Allocate the element if it doesn't exist:
if (*element == NULL) {
*element = malloc(array->element_size);
assert(*element);
if (array->element_initialize) {
array->element_initialize(*element);
}
// Update the limit:
if (count > array->limit) array->limit = count;
}
return *element;
}
inline static void* IO_Event_Array_last(struct IO_Event_Array *array)
{
if (array->limit == 0) return NULL;
else return array->base[array->limit - 1];
}
inline static void IO_Event_Array_truncate(struct IO_Event_Array *array, size_t limit)
{
if (limit < array->limit) {
for (size_t i = limit; i < array->limit; i += 1) {
void **element = array->base + i;
if (*element) {
array->element_free(*element);
free(*element);
*element = NULL;
}
}
array->limit = limit;
}
}
// Push a new element onto the end of the array.
inline static void* IO_Event_Array_push(struct IO_Event_Array *array)
{
return IO_Event_Array_lookup(array, array->limit);
}
inline static void IO_Event_Array_each(struct IO_Event_Array *array, void (*callback)(void*))
{
for (size_t i = 0; i < array->limit; i += 1) {
void *element = array->base[i];
if (element) {
callback(element);
}
}
}